It’s been a very busy week all in all. I started the week on Saturday (for the sake of argument let’s just go with it) hosting an 18 person Kings of War Tournament in Bristol. It was the second event I’ve hosted and went swimmingly. I’m settling into my tournament organiser role quite well now and really looking forward to getting stuck in again next year.
I already have two Kings of War events booked in for 2023 (February and July) and look forward to opening the doors to them. What’s especially great about the events is seeing so many people from the local Bristol King’s scene in attendance. Bristol has a number of regular players (and the occasional one with an unhealthy relationship with Soulflayers*) so it seemed a shame for there not to be events in the town, especially after Matt James stepped back from running them after the pandemic having built up a number of successful tournaments over the last five years or so.
After a very busy Saturday, the best way to unwind seemed to be by having a go at Black Seas. This is the Warlord Games navel system that Mantic’s Armada is based on. Armada is making some waves (oh yeah) at our club so I thought this would be a great way of checking out some of the mechanics to see if it’s something I would consider jumping into.
To be honest I’ve never really gotten excited about vehicle type games, whether it’s boats, planes, or tanks. I don’t know why, it’s just a me thing. Sadly, Black Seas didn’t ignite any sparks (even though I thought the tiny boats were pretty cute). However, whilst I don’t see any little ships in my immediate future, I get why people are enjoying the game. Yes, there are a number of differences between Black Seas and Armada, but the core of the rule’s engine is the same and frankly rules wise there was nothing to fault. It played smoothly, it was quick to get the hang of, and there is clearly considerable depth. If you like boats, I would definitely recommend giving it (and/or Armada) a try.
But what of the pile – I hear literally no ask (which is to be expected because I am in an empty room as I type). Well, this week I managed to complete 7 archers for my Basileans. Having had it pointed out to me by an elf player (because I am that short sighted) that Sisterhood scouts are very similar to Gladestalkers (very probably after making some disparaging remarks about a certain flavour of Elven scouts) I am now firmly of the belief that multiple regiments are the way forward. I’ve brought two to the table and had great success, so an extra regiment can only improve things further (right, maybe another three).

The only issue with this is securing the models. I have a handful of the official models and am bulking the rest out with men-at-arms kit bashed with Oathmark human archer arms. I’m definitely looking forward to giving these an outing next week against some fishy foes.
In addition to the 7 painted models getting their completion I have also managed to off load a few books I no longer need – so there is a tiny bit of space starting to be seen in the cupboard. I’ve also decided that this column needs some sort of tally, which I will start this week, just to see what sort of impact I’m actually having. So, on that basis I will leave you with my best wishes for a great weekend and the number 7.
Backlog completed so far: 7
*More than 4 regiments per army.