As the witch hunters continue to battle their way through hedgerows and across the moors injuries and adventures are starting to take their toll.
Tag Archives: Burrows and badgers
Happy new year: it’s 2026
Now the celebrations are over it’s time to get down to the hard work of 2026, and most importantly considering what to do with my hobby time when I’m relaxing.
Time for a Christmas break: wishing everyone health and happiness
After a busy month, it’s time for Wizard’s HQ to kick back, enjoy a glass of wine reflect on the past year and scheme schemes for the next twelve months.
The critters return: second edition Burrows and Badgers reviewed
Now I’m a couple of games into the second edition of Burrows and Badgers it’s time for a bit more of an informed review.
Back to Burrows and Badgers: selecting a warband for second edition
With my first game of second edition Burrows and Badgers looming I thought I’d share my thought process of putting together a new warband.
Rats and Badgers: the week that was
Trying to set some good hobby habits happening for Kings of War and Burrows and Badgers.
Burrows, Badgers, Rats, Champions and Roses
Now we’re a few months into 2025 it seems time for a bit of a general update about exciting things in the world of fantasy wargaming. I’ll also take the opportunity to give a highly convoluted answer to the question well over 100 people are now asking about that second book.
The joy of random events and freelances in Burrows and Badgers
How the necromancers of Northymbria brought some great new rules to life for me.
Battle report: Witch Hunters vs. Necromancers
I decided it would be a nice change of pace to write up a quick battle report. In the third game in our mini-campaign Witch Hunters once again face off against a old enemy.
Mulling stuff over: Is this the golden age of fantasy wargaming?
With so many games and miniatures available do we have sufficient space in our piles of potential to support them all?